Cooperative gameplay: Players either win or lose together, fostering teamwork and communication
Unique card placement mechanic: Players must strategically arrange solar and lunar cards around a clock to succeed
40 increasingly challenging tests: Offers replayability and progression as players complete all tests
Includes 10 chapter sleeves with unique clocks and rules sheets: Provides variety and depth to each session
Supports solo and group play: Suitable for 1-4 players, making it versatile for different group sizes
Summarized by Shop
Take Time ist ein kooperatives Spiel, bei dem ihr die Rätsel verschiedener Uhren lösen müsst. Dazu spielt ihr 12 Karten verdeckt um die Uhr herum. Ihr wisst, wie die Karten am Ende verteilt sein müssen, aber ihr wisst nicht, was die anderen gespielt haben und dürft euch nicht unterhalten.
Das Spiel enthält 40 Uhren mit steigendem Schwieri
Players
1-4
Playtime
20-30 minutes
Recommended Age
10 years or older
Contents
1 rulebook, 24 cards (12 solar, 12 lunar), 1 clock hand, 3 reminder tokens, 3 bonus tokens, 10 chapter sleeves (each with 4 clocks and 1 rules sheet), 1 sleeve of regrets, 1 rebirth sleeve (1 second hand, 6 tokens)