T-Mana usage for attaching Auras or Equipment enables dynamic spellcasting
Activates as a sorcery for flexible play in the early game
Only usable on creatures controlled by the player for targeted effects
Compatible with both Aura and Equipment spells for versatile spellcasting
Summarized by Shop
Commanders you control have ward 2. T: Add WW. Spend this mana only to cast Aura and/or Equipment spells. T: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.
NOTE: Stock image, not actual card.
Card Type
Gaming card
Mana Cost
T-Mana (White)
Activation
As a sorcery
Effect
Attach target Aura or Equipment to target creature controlled by player