Enters with two 1/1 counters for early game disruption
Indestructible effect on target creature until end of turn for lasting protection
Activation as a sorcery for flexible gameplay options
Summarized by Shop
This creature enters with two -1/-1 counters on it.
{1}{W}, Remove a counter from this creature: Target creature gains indestructible until end of turn. Activate only as a sorcery. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)