Custom 12-card starting deck enables personalized gameplay and strategic advantages
Includes legendary commander card revealing hand size and starting authority for immersive role-play
Two unique gambit cards provide special abilities for each commander, enhancing tactical options
Mighty 8-cost mega ship card allows for powerful, high-cost plays
Two easy-to-use score cards simplify tracking game progress and scoring
Summarized by Shop
Designers
Robert Dougherty Darwin Kastle
Publisher
White Wizard Games
Players
2-4
Playtime
20 mins
Suggested Age
12 and up
Expansion for
Star Realms
Star Realms: Colony Wars
Star Realms: Frontiers
Commander decks
In addition to Star Realms: Frontiers additional command decks were introduced named The Alignment, The Alli