Reaction play any time even before spells and abilities resolve for flexible gameplay
Gives a unit 4 might this turn to boost your board presence
Recycles a top card of your main deck for added strategic options
Predict and look at the top card of your main deck for surprise mechanics
Summarized by Shop
Spell
3
Mind
None
[REACTION] (Play any time, even before spells and abilities resolve.)
Give a unit -4 Might this turn.
[PREDICT]. (Look at the top card of your Main Deck. You may recycle it.)