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Quantity
1
Empower ability reduces cost by one per rune controlled for flexible spell casting
Deflect and Shield effects provide defensive advantages during gameplay
Can be chosen to activate defensive abilities when opponents pay runes
Three Might while defending increases offensive impact during defense phase
Summarized by Shop
[EMPOWER 12]. This ability costs 1 less for each rune you control. (Pay the cost: Empower me. Use only if not Empowered.)
[EMPOWERED] I have [DEFLECT] and [SHIELD 3]. (Opponents must pay Rune to choose me with a spell or ability. +3 Might while I'm a defender.)