Self-teaching approach enables learners to progress at their own pace for effective study
Covers essential mathematical concepts required for computer graphics and game programming
Clear explanations and examples simplify complex topics for beginners and advanced users
Practical applications help readers understand how math is used in real-world programming scenarios
Summarized by Shop
Report copyright infringement by D. P. Kothari (Author), G. Awari (Author), D. Shrimankar (Author) No detailed description available for "Mathematics for Computer Graphics and Game Programming". Number of Pages: 400
Dimensions: 1.2 x 9.1 x 7.3 IN
Publication Date: February 05, 2019